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Colonial America Escape Rooms BUNDLE

$20.00

Each Colonial America Reading and Puzzles gives students a chance to get out of their seats and solve clues! This reading BUNDLE covers the following topics: 13 Colonies, Lost Colony of Roanoke, Mayflower and Jamestown. No prior knowledge is needed. Going on an adventure while learning at the same time will be a hit!

Number of Pages: 108 pages
Product Quantity

13 Colonies Escape Room Activity

13 Colonies Escape Room Activity perfect for 3rd and 4th grade!

1

Jamestown Escape Room Activity

Jamestown Escape Room Activity perfect for 3rd and 4th graders AND distance learning!

1

Lost Colony of Roanoke Escape Room Activity

Lost Colony of Roanoke Escape Room Activity perfect for 3rd and 4th grade AND homeschooling!

1

Mayflower Escape Room Activity

Mayflower Escape Room Activity perfect for 3rd and 4th grade AND homeschooling!

1

Included in this Bundle:

Product Quantity

13 Colonies Escape Room Activity

13 Colonies Escape Room Activity perfect for 3rd and 4th grade!

1

Jamestown Escape Room Activity

Jamestown Escape Room Activity perfect for 3rd and 4th graders AND distance learning!

1

Lost Colony of Roanoke Escape Room Activity

Lost Colony of Roanoke Escape Room Activity perfect for 3rd and 4th grade AND homeschooling!

1

Mayflower Escape Room Activity

Mayflower Escape Room Activity perfect for 3rd and 4th grade AND homeschooling!

1

Description

Each Colonial America Reading and Puzzles gives students a chance to get out of their seats and solve clues! This reading BUNDLE covers the following topics: 13 Colonies, Lost Colony of Roanoke, Mayflower and Jamestown. No prior knowledge is needed. I prefer to use this as an introduction activity but it could be used for review of a unit as well.

 

What’s Included in each Reading and Puzzles activity?

  • Four half page reading passages
  • Four decoders
  • Questions for each passage (multiple choice, fill in the blank and true/false)
  • Teacher directions
  • Answer key
  • Student directions
  • Hint cards
  • How to decode puzzles
  • How to save time if the activity is taking too long
  • Words to know: A glossary of terms
  • Early Finisher Activity: Text marking

 

Students will practice reading comprehension and critical thinking skills to solve puzzles. Each clue will reveal interesting facts about Colonial America.

 

You do NOT need a lock! You do NOT need envelopes! You do NOT have to cut out puzzle pieces! This product is meant to make your life easy! Just print and go!

 

Please look at the preview to determine if this resource/reading level works for your age group. Younger students may need some help with some of the more difficult clues (hint cards and how to). Students have to answer questions about each passage to ensure understanding.

 

Students may work individually, with a partner or in small groups to solve four puzzles in order to determine the final code. I prefer partner work for best results!

 

An answer key and easy to follow teacher directions are provided.

Time needed: 45-60 minutes/escape room (it really all depends on your students reading skills)

 

You can decide how much time your students have to complete the activity. Maybe some students don’t finish, but that’s OK! They still learned something new! I often stop once the first three students solve all the clues. Time management strategies are included.

 

Basic subtraction skills are needed, a calculator may be used if needed. Example: 1629-1624=5

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Copyright Information :
© Think Tank Teacher LLC. Please note – all material included in this resource belongs to Think Tank Teacher LLC. By purchasing, you have a license to use the material but you do not own the material. You may not upload any portion of this resource to the internet in any format, including school/personal websites or network drives unless the site is password protected and can only be accessed by students, not other teachers or anyone else on the internet.

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